Gold, silver, and copper pieces are the most common forms of coinage in the Known Lands. The coins themselves are generally made of a common metal, such as bronze, and clad in the metal that gives them their worth. Many nations mint their own coins and the rate of exchange is often a subtle indicator of political tensions.

Although plated pieces are used in every day settings, the official coin of the realm is made of solid gold. Slightly larger than a gp, these coins are worth 10 gp each (or 1 pp each) and are rare outside nobility. Cancerese baht, Coryani imperial, Milandisian crowns and Altherian owl are the most portable wealth available.

Weapons & Armor

Weapons and armor of the Empires is less advanced in some ways than the standard D&D setting.

Coryani Empire: favors Roman style weapons and armor, Lorica segmentata, gladius, pugio, and pilum are the armorand weapons used by the Coryani legions.

Dwarven Enclaves: Dwarves commonly train with crossbows (one of the few groups who can craft long lasting heavy crossbows), and are known for making the finest weapons and armor in the lands, they are the only place to get plate mail.

Elorii Nations: Created to serve as warriors of the ssethric war-machine, the elorii keep their skills with blade and bow honed to a razor-sharp edge. They favor the Long bow making eligant thin bows and light curved long swords. Elorii favor the lighter armors but have a particular talen in making thin light weight chain mail and chain shirts.

Free City-States of Almeric: Since the people of Almeric are a mix of Coryani and Milandisian heritage, armor and weapons from either nation can be found among the city-states. You can use the guidelines for either the Coryani Empire or the Kingdom of Milandir when selecting equipment based on your home nation.

Hinterlands: The horse lords of the Hinterlands, those that operate the gladiatorial pits of Sicaris, and those that engage in the deadly art of political maneuverings in the city of Censure, train with a wide variety of weapons. The Yhing hir favor short bows leather armor and the spear but can be found with many other weapons taken in raids.

Kingdom of Milandir: All able-bodied young folk of Milandir train as cantons at some point during their lives, learning the basics of wearing armor and defending themselves. They favor long-swords, spears, metal armor especially splint mail and their large round shields (often painted with family or faction colors).

League of Princes: The people of the Shadow-Towns favor lighter armors and weapons.

Republic of Altheria: Another advanced nation they weild superio seal weapons favoring the curved scimitar and composit bows or cross bows but favor lighter armor due to the heat of their home lands and their use of light cavalry (they lack heavy war horses needed for heavy armored riders). A note they also use rudimentary cannon in large military conflicts.

Weapons that are rare or unheard of in the setting

  • Rapier, unheard of seek DM approval to have one
  • Crossbows, rare only Dwarves and Altheria's have them

Setting Weapons

Martial Melee Weapons Cost Damage Weight Properties
Gladius 25 gp 1d6 piercing 3lb Finesse, light, versatile damage (slashing)
Khopesh 20 gp 1d8 slashing 3lb Heavy
War scythe 30 gp 1d12 Slashing 8lb Heavy, two-handed

Gladius: The gladius has a double-edged blade and a strengthened tip. The grip is made of wood, bone, or ivory, and is topped with a rounded pommel. The entire weapon is roughly 26 to 30 inches in length. The gladius is the standard blade of the Coryani legions.

Khopesh: The khopesh has a six-inch hilt supporting a blade that extends straight out about 18 inches before curving into a sickle shape for another 18 inches. Its sickle like blade can be edged either on the inside or outside curve, or both. The spine of the weapon is made to be heavier than that of most other swords.

War Scythe: A modified version of the agricultural scythe, this pole arm consists of a 4-foot long curved blade on a 5 to 6-foot long staff. A rare weapon, it is most commonly found in the hands of those devoted to Neroth.