3rd-level necromancy
Casting Time: 1 action
Range: Self (30-foot radius)
Components: V, S, M
Duration: Instantaneous

All undead within range must make a Charisma saving throw, suffering 4d6 radiant damage on a failed save and half as much on a successful one. Additionally, all undead in the area must also make a Wisdom saving throw or be stunned until the end of your next turn.

Worshippers of certain gods who cast this spell also gain one of the following effects:

  • God of the Body (Neroth): Undead without the Incorporeal Movement or Etherealness special traits suffer disadvantage on their Wisdom saving throw to resist being stunned.
  • Goddess of Life (Belisarda): All undead suffer disadvantage on their Charisma saving throw to resist the radiant damage.
  • Goddess of the Spirit (Beltine): Undead with the Incorporeal Movement or Etherealness special traits suffer disadvantage on their Wisdom saving throw to resist being stunned.

At Higher levels: When you cast this spell using a spell slot of 3rd level or higher, the radiant damage increases by 1d6 for each slot level above 3rd level.


BackLinks